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The Dream-Quest of Unknown Kadath & Other Stories

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In search of a lost city and a forgotten memory, Randolph Carter enters the dreamlands, the vast world of wonder and horror where one night can span a million years. From the jungles of Kled to the surface of the moon, Carter's quest takes him ever closer to the secret of the marvellous sunset city…and the terror of Nyarlathotep and Azathoth, the monstrous Other Gods who s In search of a lost city and a forgotten memory, Randolph Carter enters the dreamlands, the vast world of wonder and horror where one night can span a million years. From the jungles of Kled to the surface of the moon, Carter's quest takes him ever closer to the secret of the marvellous sunset city…and the terror of Nyarlathotep and Azathoth, the monstrous Other Gods who stand in his way. This limited edition oversize 184-page hardcover includes a full comic adaptation of the novel by H.P. Lovecraft, as well as the related stories "The White Ship," "Celephais" and "The Strange High House in the Mist." It also features a B&W map of the dream world, as well as, an art gallery section with concept sketches and additional drawings.


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In search of a lost city and a forgotten memory, Randolph Carter enters the dreamlands, the vast world of wonder and horror where one night can span a million years. From the jungles of Kled to the surface of the moon, Carter's quest takes him ever closer to the secret of the marvellous sunset city…and the terror of Nyarlathotep and Azathoth, the monstrous Other Gods who s In search of a lost city and a forgotten memory, Randolph Carter enters the dreamlands, the vast world of wonder and horror where one night can span a million years. From the jungles of Kled to the surface of the moon, Carter's quest takes him ever closer to the secret of the marvellous sunset city…and the terror of Nyarlathotep and Azathoth, the monstrous Other Gods who stand in his way. This limited edition oversize 184-page hardcover includes a full comic adaptation of the novel by H.P. Lovecraft, as well as the related stories "The White Ship," "Celephais" and "The Strange High House in the Mist." It also features a B&W map of the dream world, as well as, an art gallery section with concept sketches and additional drawings.

30 review for The Dream-Quest of Unknown Kadath & Other Stories

  1. 4 out of 5

    Forrest

    I first encountered the artwork of Jason Thompson through a poster he created for the Lamentations of the Flame Princess role-playing game. I was immediately struck by the simplicity of his central figure, the "mock man," set against the finely-honed detail work one sees in his settings, costume, and creatures. His work is truly unique, cartoonish, but compelling. So when I first saw the cover of his hardbound The Dream-Quest of Unknown Kadath & Other Stories, I knew it wouldn't be long before I I first encountered the artwork of Jason Thompson through a poster he created for the Lamentations of the Flame Princess role-playing game. I was immediately struck by the simplicity of his central figure, the "mock man," set against the finely-honed detail work one sees in his settings, costume, and creatures. His work is truly unique, cartoonish, but compelling. So when I first saw the cover of his hardbound The Dream-Quest of Unknown Kadath & Other Stories, I knew it wouldn't be long before I procured a copy. I was filled with that sort of book-lust that only true book lovers know. I obsessed a bit. And I am not disappointed. This volume contains stories from what has come to be known as Lovecraft's "Dreamlands" cycle: "The White ship," "Celephais," "The Strange High House in the Mist," and the eponymous novella "The Dream-Quest of Unknown Kadath," as well as a series of drawings from Thompson's sketch book. Thompson stays faithful to the original stories, but adds an easter egg or two in a touch of whimsy, such as a moment when Randolph Carter is telling Pickman's ghouls that he must take his leave of them to continue his search for Kadath: the ghoul to his left says "Oh, Carter, please don't go!" and the one to his right says "We'll eat you up, we love you so!" If you don't get that reference, it's time for you to hit the children's books again. Despite this and a couple of other dalliances, Thompson stays true to Lovecraft's plots, characters and, for the most part, rich descriptions. Unlike many illustrated versions of Lovecraft's work, Thompson's artwork actually does reflect the very words that Lovecraft used. The work is bound together aurally and visually; a rare thing, indeed. The lush illustrations are sometimes only evocative of the wonders and horrors Lovecraft created, allowing the reader's imagination to fill in details that are out of sight just beyond the frame of the picture itself. This leads to a sense of anticipation and sometimes dread that pulls the reader in. It is as much what is not seen, but hinted at, that provides enticement to the intellect. Or, as it is said, "It's not the kill, it's the thrill of the chase". A thrilling chase, indeed. I cannot recommend this book highly enough. Buy a copy here and support Thompson so he can continue to produce such wonderful art and books. He's just whetted my appetite with this volume. I want more, and more, and more.

  2. 4 out of 5

    Omaira

    Relectura 22/01/2018: Comentarios superfluos En general me ha gustado más que la primera vez. En parte, porque he leído más cosas desde 2015 que me han permitido apreciar las historias de otra manera y con otra mirada. Antes me sentía fascinada por la prosa de este hombre. Me preguntaba cómo alguien podía escribir tan bien y llegarme tan hondo; este hombre tocó mi alma, ciertamente. Ahora, esa sensación ha madurado y es más compleja e íntima. La fascinación por sus palabras sigue estando ahí, per Relectura 22/01/2018: Comentarios superfluos En general me ha gustado más que la primera vez. En parte, porque he leído más cosas desde 2015 que me han permitido apreciar las historias de otra manera y con otra mirada. Antes me sentía fascinada por la prosa de este hombre. Me preguntaba cómo alguien podía escribir tan bien y llegarme tan hondo; este hombre tocó mi alma, ciertamente. Ahora, esa sensación ha madurado y es más compleja e íntima. La fascinación por sus palabras sigue estando ahí, pero ya no siento que me habla un «ser superior» del que solo puedo aprender. Soy capaz de sentir a un ser humano escuchando mis pensamientos. Aquí ya no hay una relación unilateral; entre nosotros existe intercambio continuo de ideas, opiniones y vivencias. Jamás tendré esta relación con la prosa de ningún otro escritor. Eso lo supe antes siquiera de leerle. --------------------------------------------------- 4.6 "Carter había decidido llegar con audaz empeño hasta donde ningún otro ser humano había llegado antes, y desafiar los glaciales desiertos atravesando la oscuridad hasta donde la ignota Kadath, cubierta de nubes y coronada de estrellas inimaginables, mantiene escondido y en la perenne nocturnidad el castillo de ónice de los Grandes" El testimonio de Randolph Carter 4/5 Lo innombrable 5/5 - *RELECTURA* La búsqueda en sueños de la ignota Kadath 5/5 - FAVORITO. La llave de plata 5/5 A través de las puertas de la llave de plata 4/5 No sé como voy a empezar esta reseña porque en verdad lo que quiero decir es que debéis leer a Lovecraft. Aunque solo sea una vez y no os guste; probarlo porque para bien o para mal, leerlo trastoca una parte de ti, irremediablemente. Bueno, lo primero que creo que tengo que decir es que la antología comienza con un relato ya de entrada bastante intenso, El testimonio de Randolph Carter. "Reclúyanme o ejecútenme, si necesitan aplacar esa ficción que ustedes llaman justicia..." Le sigue Lo innombrable, relato que no conseguí entender del todo en mi lectura de Dagón y otros cuentos macabros. No sé si será por la traducción o por mi, pero en esta relectura he entendido cada punto de la historia y me ha, cuanto menos, encantado. Además me he dado cuenta de que el relato "camufla", algunas opiniones de Lovecraft y siempre me saca una sonrisa cuando hace eso. Luego está el relato que le da nombre a la antología, La búsqueda en sueños de la ignota Kadath. Creo que siempre he querido leer algo así y nunca lo había hallado. 1) Ambientación con un potencial INCREÍBLE y aprovechado.✔ 2) Trama interesante hasta el punto de que no puede soltar el libro hasta terminarlo.✔ 3) Hecho que no te ves venir casi al final del relato que me dejó con la boca abierta.✔✔ "Salieron las estrellas, pero aparte de ellas no se veía más que un negro vacío, un vacío ligado a la muerte, contra cuya atracción no podía hacer nada más que agarrarse a las rocas y recostarse en ellas" "Ningún hombre había encontrado Kadath en el pasado y podría ser también que nadie la encontrara en el futuro" "...aquella antigua y amada Inglaterra que había modelado su ser y de la que siempre sería parte inmutable[...] Nueva Inglaterra te ha dado la vida y ha vertido en tu espíritu un límpido encanto que no puede extinguirse" "Trascurrieron eones, murieron y volvieron a nacer universos, estrellas se convirtieron en nebulosas y nebulosas se convirtieron en estrell y Randolph Carter seguía cayendo por aquellos interminables vacios de tinieblas sensitivas [...] Las estrellas se trocaron amaneceres, los amaneceres estallaron en surtidores de oro, carmín y purpura y el soñador seguía cayendo" El relato es simplemente una obra maestra y pocas veces leeré algo tan hermoso como esto, ya lo vaticino. Y si yo pensaba que el siguiente relato, La llave de plata, sería un relato de una calidad más baja- comparado con el de Kadath-...bueno, pues me equivocaba. No voy a decir a nivel personal lo mucho que me ha gustado, ya que eso me lo guardo únicamente para mi, pero como lectora solo puedo decir : lo has hecho otra vez y me ha encantado. "De cuando en cuando no podía evitar darse cuenta de lo superficiales, volubles y carentes de sentido que eran las aspiraciones humanas y la vacuidad con la que nuestros impulsos reales contrastan con los pomposos ideales que manifestamos defender" Y por último, relato reescrito por Lovecraft (original de E. Hoffman Price) y secuela de La llave de plataque también me ha gustado muchísimo. "El hombre sincero está más allá del bien y el mal-entonaba una voz que no era tal-. El hombre sincero ha ignorado al Todo-es-Uno.El hombre sincero ha aprendido que la Ilusión es la única realidad y que la sustancia es una impostura" Concluyendo ya, solo destacar la MAGNÍFICA traducción de esta antología. Voy a tener que comprar más ediciones de Valdemar porque se nota bastante el cariño y esfuerzo que le ponen en traducir a Lovecraft - que es vamos, lo mínimo que se merece este hombre. Pd: Ya he comprado otro libro de Lovecraft, paso de hacer comentarios a estas alturas.

  3. 5 out of 5

    Orrin Grey

    In all the flurry of attention that Lovecraft gets these days, no one ever talks about his Dreamlands stories enough. They're very different from his other stuff, in their way, but they show a window into his imagination in a way that his "straighter" stories couldn't match. Jason Bradley Thompson's art is perfect for adapting them to sequential form. His style is simultaneously cartoony and Byzantine, with an underground aesthetic that gives the whole thing the feeling of some forgotten treasure In all the flurry of attention that Lovecraft gets these days, no one ever talks about his Dreamlands stories enough. They're very different from his other stuff, in their way, but they show a window into his imagination in a way that his "straighter" stories couldn't match. Jason Bradley Thompson's art is perfect for adapting them to sequential form. His style is simultaneously cartoony and Byzantine, with an underground aesthetic that gives the whole thing the feeling of some forgotten treasure unearthed from a Lovecraft fanzine. The book is oversize and beautiful, and there are many, many panels that would reward poring over for hours. For my money, this is the way to read these stories. (Also feature's Thompson's adaptations of "The White Ship," "Celephais," and "The Strange High House in the Mist.") The version I got is the one that comes with a map poster of the Dreamlands, which is going to get framed and hung in my living room.

  4. 5 out of 5

    Itziar

    La imaginación de este hombre no tenía límites. Maravilloso como siempre :)

  5. 4 out of 5

    Darcey

    2020-07-01: I finished reading The Dream-Quest of Unknown Kadath; now starting on the other stories in this volume. Here are some thoughts before I read any further. The first thing to note is that this book is *not scary*. I'd heard that Lovecraft wrote cosmic horror, so I was expecting to encounter some cosmic horror. But there wasn't any, or at least not any that scared me. So I started to wonder: is cosmic horror from the 1920s just powerless against me, a reader from 2020, who is accustomed 2020-07-01: I finished reading The Dream-Quest of Unknown Kadath; now starting on the other stories in this volume. Here are some thoughts before I read any further. The first thing to note is that this book is *not scary*. I'd heard that Lovecraft wrote cosmic horror, so I was expecting to encounter some cosmic horror. But there wasn't any, or at least not any that scared me. So I started to wonder: is cosmic horror from the 1920s just powerless against me, a reader from 2020, who is accustomed to reading things like Jeff VanderMeer's Southern Reach Trilogy? But after talking to some friends, it seems like there might be a more mundane explanation: this just isn't one of Lovecraft's scary stories. Yet there were so many things in this story which seemed to me like the *opposite* of cosmic horror. In fact, I found this story very calm and relaxing, and found it very pleasant to read just before bed. Below, I give an explanation of what "cosmic horror" means to me, and why this story isn't it. But first, some misc. observations: * This story is light on plot, and very heavy on descriptions. If you are the kind of reader who skims over visual descriptions, you will probably not find much of substance in this book. * Yet despite the emphasis on description, Lovecraft consistently violates the maxim of "show, don't tell". He frequently describes things as "monstrous", "horrible", "unpleasant", etc., relying on these negative terms to explain why things are scary, without ever describing what's so monstrous, horrible, or unpleasant about them. At first, I found this descriptive style silly. But as the book went on, I started to find its repetition kind of rhythmic and hypnotic, and I came to really enjoy it. * I don't think there are any women mentioned anywhere in the book. It is unclear to me whether women exist in dreamland. * Carter, the protagonist, encounters many horrors in dreamland, but interestingly, all of them are macroscopic. They're all big, scary monsters rather than, say, small insects or diseases. I don't think Carter encounters any bugs during the entire story. * I received this book as a gift from a friend. I can't remember why he bought it for me, but I remember that he and I had a lot of trouble recommending books for each other, because he liked flawed, often asshole-ish protagonists, and I liked protagonists that I could admire. I never minded when books had excessively perfect protagonists, who were able to overcome all the obstacles they were confronted with, whereas my friend found them insufferable. So maybe that's why he gave me this book? Carter is definitely the "overly perfect" kind of protagonist. He wanders all over the place with very little difficulty, seeming to know the way to every city in dreamland. He is also adept at mountain climbing, and seems to speak dozens of languages. Also, he seems pretty unfazed by all the horrors he encounters. I think this is part of why I found his adventure calming to read about. Ok, now for some excessively wordy thoughts on the nature of cosmic horror. From what I understand, cosmic horror deals with the fact that the universe was not designed for mankind, and may not be especially suited for us. One aspect of this is simply that there's no benevolent god, watching like a father figure over mankind. Instead there's just... space. Lots and lots of space. And I will grant that The Dream-Quest of Unknown Kadath definitely dealt with this theme. It talked a lot about the cosmic void out beyond earth's dreamland, and how anyone who dares to go there will become insane. And it talked about the gods of Earth's dreamland, who are formidable and capricious like the gods of pagan mythologies. And it talked about the Other Gods, compared to whom earth's gods are mild and gentle; Carter is constantly warned about how bad it would be to encounter them. I didn't find any of this stuff scary, but it was definitely part of the story. But there's a lot of other themes which I associate with cosmic horror, which didn't appear in this story at all: * One is the idea that we can't trust our own intuitive sense of what is good or bad, or appealing or repulsive. If you're traveling out in space, and you encounter something that seems horrifying and alien and terrible and wrong, that doesn't actually mean it's bad and should be avoided. Our aesthetic senses evolved here on earth, and they're calibrated to earth; there is no reason to expect them to apply anywhere else in the cosmos. Indeed, I'd actually be more afraid to meet something in space which seems appealing to human aesthetics; if you land on a planet and it's covered in perfumed gardens of earthly beauty, it's probably a trap. This is not a theme that appeared in this book. As Carter travels through dreamland, he encounters a lot of things which are beautiful and good (simple country towns, cities full of marble, cats, etc.) and a lot of things which are repulsive and bad (the men of Leng, the amorphous moon-beasts, the creatures of the abyss, etc.). In general, Carter's aesthetic sense seems to guide him incredible well, and he puts full trust in it. He does end up allying himself with some of the more repulsive inhabitants of dreamland (zoogs, ghouls, and night-ghasts) despite his aversion to them, but nowhere does he think to question his aesthetic sense. Lovecraft gives the sense that the ghouls and night-ghasts really are repulsive, and it's only Carter's bravery and strength of character that allows him to interact with such unpleasant creatures. I found the aesthetic simplicity of this book surprising, and it's part of why the book seemed so calm and comforting to me. It almost reminded me of Tolkein or Lewis in its aesthetic straightforwardness. And it's such a contrast with modern cosmic horror, such as Jeff VanderMeer's Southern Reach Trilogy, where Area X is both beautiful and horrifying, and the lack of separation between the two aspects is part of what makes it so disturbing. But honestly, it's not just modern cosmic horror which has this aesthetic ambiguity; sometimes it feels like all of modern literature does this. We have stories told from the perspective of the Wicked Witch of the West and Grendel; we have a widespread trope that monsters aren't really monstrous, but are really just exaggerations of ordinary human enemies; and we have a general sense of narrative relativism which says that everyone is the protagonist of their own story, and so all reversals of good guy and bad guy are possible. Compared with these modern tendencies, the aesthetic simplicity of this story made it seem quaint and old-fashioned. * A second theme is the breakdown of our conceptual system. The concepts we use are part of the map, not part of the territory; that is, they're part of our mental representations, not part of the world. This is true of concrete concepts like "table" or "dog", but it's also true of more fundamental concepts like "the self", and "alive" vs. "dead". Our concepts are models that we build of the world, and just like our aesthetic senses, they are calibrated for dealing with human life here on earth. There is no reason to expect things out there in the cosmos to fit neatly into our human categories. So in a cosmic horror novel, I would expect to encounter things which cannot easily be categorized or defined. And I'll give Lovecraft credit for this one; his Other Gods seem to fit that description. But I would also expect to see a breakdown of familiar concepts. I would expect to see things that are not quite alive and not quite dead; and I would expect to see things that challenge our conceptions of the self. This is definitely true of VanderMeer's Southern Reach Trilogy, with its weird doppelgangers that are sort of, but not quite, the original person they were copied from, and with its myriad invasive forces that enter people and change them into something new. (Also, I think I read somewhere that horror in general tends to involve a breakdown of categories? Like, zombies are scary because they are neither alive nor dead but exist in some liminal zone between the two?) Anyway, I don't think this Lovecraft book contained any breakdowns of familiar concepts. * Another theme, which relates to the things that cannot be categorized or described, are the things which defy our human senses altogether. Things which are too vast to be perceived in full; or which simply slip past our perceptions undetected; or things which evoke in us some sensory experience that just utterly fails to resolve into meaning or form. And I guess Lovecraft's Other Gods fit this description? But none of his discussions of the Other Gods filled me with the confusion or awe that I would haved expected to feel. (The best example I can think of, for this theme, is Twin Peaks: The Return, but that's probably not even considered cosmic horror.) * I guess a last theme is a breakdown in the laws of physics as we know them; this can be seen in stories like House of Leaves. Anyway, I'm told that, if I keep reading Lovecraft, I will encounter more horror-y stories than this. I'm especially looking forward to the ones where people go mad from reading infohazards. I'll confess I'm a little skeptical that any of them will actually scare or disturb me, but I'm very open to being proven wrong! 2020-09-14: Ok, I finished reading the rest of the stories in this volume. I really enjoyed a bunch of them! But none of them were scary. (The last story, "Through the Gates of the Silver Key", which was co-written with another author, did contain some more of the cosmic horror elements I mentioned above, and I really liked that story.) I was hoping for more worldbuilding of the dreamland, which would resolve some of the ambiguities from The Dream-Quest of Unknown Kadath. And there was a bit more worldbuilding for dreamland, but I felt that it actually increased the ambiguity; it felt like the details different from story to story, and the whole place followed more of a dream-logic than a real-world logic. In The Dream-Quest of Unknown Kadath, I had gotten the sense that dreamland was a real place; in the other stories I got the sense that it was less real, and more of a collective imagining shaped by the dreamers that went there.

  6. 5 out of 5

    Eric Nylund

    My absolute favorite Lovecraft story. Lusciously adapted with all the detail, horrific and wonderous, that you'd expect Lovecraft's epic journey. Wow. I have very little space on my office bookshelves. This hardcover is on it. My absolute favorite Lovecraft story. Lusciously adapted with all the detail, horrific and wonderous, that you'd expect Lovecraft's epic journey. Wow. I have very little space on my office bookshelves. This hardcover is on it.

  7. 4 out of 5

    Gary Myers

    Make no mistake, this is not Lovecraft's Dream-Quest. Yes, Thompson's script follows Lovecraft closely, far more closely than anyone had a right to expect. Yes, both men draw from a common pool of wonder and exoticism, grotesquery and terror. But the end result is very different. Where Lovecraft is shadowy and delicate, Thompson is harder-edged. Where Lovecraft is suggestive, Thompson is intricately, almost hallucinogenically detailed. The book is very much Thompson's own. That is by no means a b Make no mistake, this is not Lovecraft's Dream-Quest. Yes, Thompson's script follows Lovecraft closely, far more closely than anyone had a right to expect. Yes, both men draw from a common pool of wonder and exoticism, grotesquery and terror. But the end result is very different. Where Lovecraft is shadowy and delicate, Thompson is harder-edged. Where Lovecraft is suggestive, Thompson is intricately, almost hallucinogenically detailed. The book is very much Thompson's own. That is by no means a bad thing. Another reviewer has suggested that Thompson's characters are cartoony. They are that. But their cartooniness does not denote a lack of skill. Realism is simply not Thompson's aim. What is his aim? I suspect it is to fill his page, to fill it with as many strange, wonderful and terrible visions as he and Lovecraft can conceive of. He seems to have a primitive love of intricacy for its own sake, and a primitive hatred of vacancy. White space exists only to be filled, and Thompson fills it. He fills it with imagination and beauty, with strangeness and terror, with everything one could reasonably hope for in a graphic adaptation of this weird and wonderful source. The novel is preceded by several short stories. The ordering of the stories reflects the order in which Lovecraft wrote them, but I think it is a mistake. These earlier Lovecraft stories are clearly Thompson's later work, and they should have been presented as such. This is where the artist shows us what he can really do, with levels of skill and assurance and ambition that the novel only suggests.

  8. 5 out of 5

    Randolph

    My Kickstarter project, finally. Signed and with my name forever enshrined as a contributor. I'm not a big fan of Lovecraft's Dream Cycle stories, but the graphic novel is a great vehicle for making those stories come alive in a way that I think words never can. For someone to read the stories and to come away with an effective concrete vision and execute it, as Thompson has, is no mean feat. The artwork is exquisitely detailed and it took me a long time to read this because I wanted to linger ov My Kickstarter project, finally. Signed and with my name forever enshrined as a contributor. I'm not a big fan of Lovecraft's Dream Cycle stories, but the graphic novel is a great vehicle for making those stories come alive in a way that I think words never can. For someone to read the stories and to come away with an effective concrete vision and execute it, as Thompson has, is no mean feat. The artwork is exquisitely detailed and it took me a long time to read this because I wanted to linger over every cel. You can tell this was a work of love for the illustrator. As a bonus the end papers are accurate (or as accurate as these things can be) maps of Lovecraft's Dreamlands. Why not five stars? No color. Except for the cover all the artwork is B&W. I know that color would have made the book fabulously more expensive, but once you look at the cover you will yearn for what could have been. Mockman. I know that Thompson was trying to put the reader into the Dreamland's Carter by making the character a much less literal figure artistically, but it just wasn't as effective as a more realistic figure would have been for me. Those wormy arms and hands kept bothering me too. I still loved it and was glad I could be a very small part of making it real.

  9. 5 out of 5

    Jean-Luc

    Once upon a time, Jason Thompson adapted HP Lovecraft's The Dream Quest of Unknown Kadath as a comic book... He also illustrated some other HPL stories: The Strange High House in the Mists, Celephais, and The White Ship. I don't know whether the latter was ever published anywhere besides his website, but the former went out of print fairly quickly. Thompson launched a Kickstarter to print all of these stories in one hardcover edition with updated art. The result is a beautiful, beautiful book tha Once upon a time, Jason Thompson adapted HP Lovecraft's The Dream Quest of Unknown Kadath as a comic book... He also illustrated some other HPL stories: The Strange High House in the Mists, Celephais, and The White Ship. I don't know whether the latter was ever published anywhere besides his website, but the former went out of print fairly quickly. Thompson launched a Kickstarter to print all of these stories in one hardcover edition with updated art. The result is a beautiful, beautiful book that any HPL fan would be happy to add to eir collection. Thompson's art is more manga-style than western. The "mock man" he uses as the main character allows readers to focus on the fantastic dream setting instead of the main character. The stories are from Lovecraft's dream cycle, not the Cthluhu mythos, and they stand alone. This means the book can be passed around to non-fans (cat fanciers, etc) to enjoy without sending them into an impossible spiral of gibbering madness.

  10. 4 out of 5

    Philip Athans

    Transcendently beautiful, Jason Bradley Thompson's extraordinary graphic renditions of four H.P. Lovecraft classics (The White Ship, Celephais, The Strange High House in the Mist, and the eponymous The Dream-Quest of Unknown Kadath) is an absolute must-have, must-read, and must-cherish book. The stories are rendered in stunning detail, but eschew realism in favor of a welcoming, dare I say it, DREAMLIKE quality that breathes new life into old stories and showcases the timeless nature of the sour Transcendently beautiful, Jason Bradley Thompson's extraordinary graphic renditions of four H.P. Lovecraft classics (The White Ship, Celephais, The Strange High House in the Mist, and the eponymous The Dream-Quest of Unknown Kadath) is an absolute must-have, must-read, and must-cherish book. The stories are rendered in stunning detail, but eschew realism in favor of a welcoming, dare I say it, DREAMLIKE quality that breathes new life into old stories and showcases the timeless nature of the source material. Just get this--NOW!

  11. 5 out of 5

    La Biblioteca de Hades

    Un libro que en verdad te hace volar. Los viajes oníricos de Randolph Carter reúne los relatos de aventuras alucinantes a otros planos de las realidades. La pluma de Lovecraft te envuelve en estos relatos y eres testigo con el protagonista de parajes, personajes y situaciones que son una delicia.

  12. 4 out of 5

    Rachel Hartman

    I read this as individual issues, back in the day, and am OMG SO EXCITED I'M PEEING MY PANTS!!! to see this collected in hardcover. YES YES YES! [Homer Simpson drooling sound, unto death...] I read this as individual issues, back in the day, and am OMG SO EXCITED I'M PEEING MY PANTS!!! to see this collected in hardcover. YES YES YES! [Homer Simpson drooling sound, unto death...]

  13. 4 out of 5

    Brian Rogers

    I was introduced to this via a few issues when it was coming out at the turn of the century, but until this year didn't have a chance to read the whole thing. It's wonderful. The central visual conceit of the dreamers appearing to themselves as the Mockman lets Randolph Carter be immediately identified and incredibly expressive in every panel. Jason Bradley Thompson does phenomenal work in translating the original to the comic page. Highly recommended. I was introduced to this via a few issues when it was coming out at the turn of the century, but until this year didn't have a chance to read the whole thing. It's wonderful. The central visual conceit of the dreamers appearing to themselves as the Mockman lets Randolph Carter be immediately identified and incredibly expressive in every panel. Jason Bradley Thompson does phenomenal work in translating the original to the comic page. Highly recommended.

  14. 4 out of 5

    Patrick Soucy

    Absolutely amazing! The art is detailled, complex, and the adaptation of Lovecraft's story is integral. Any fan of Lovecraft or comics need this in their collection! Now I hope Jason will release a 2nd volume in the future, collecting his other stories available on his website. I would absolutely buy it too! Absolutely amazing! The art is detailled, complex, and the adaptation of Lovecraft's story is integral. Any fan of Lovecraft or comics need this in their collection! Now I hope Jason will release a 2nd volume in the future, collecting his other stories available on his website. I would absolutely buy it too!

  15. 5 out of 5

    El Biblionauta

    Este relato, el más extenso que escribió Lovecraft (a menos que lo consideremos una novela corta), pertenece al ciclo de historias de terror onírico protagonizadas por Randolph Carter. Antes que en “La búsqueda en sueños de la ignota Kadath”, Carter ya había aparecido, con mayor o menor protagonismo, en “La declaración de Randolph Carter” (1919), “El innombrable” (1923) y “La llave de plata” (1926). En este primer grupo, Lovecraft ponía las bases de esta dimensión paralela a la nuestra en la que Este relato, el más extenso que escribió Lovecraft (a menos que lo consideremos una novela corta), pertenece al ciclo de historias de terror onírico protagonizadas por Randolph Carter. Antes que en “La búsqueda en sueños de la ignota Kadath”, Carter ya había aparecido, con mayor o menor protagonismo, en “La declaración de Randolph Carter” (1919), “El innombrable” (1923) y “La llave de plata” (1926). En este primer grupo, Lovecraft ponía las bases de esta dimensión paralela a la nuestra en la que hay unas leyes, una geografía y unos dioses que viven en los sueños. Después vendrían “El caso de Charles Dexter Ward” (1927), “A través de las puertas de la llave de plata” (1933) y “Más allá de los eones” (1933). A través de todos estos relatos, Lovecraft construye una biografía ficticia más o menos exacta de Randolph Carter y un retrato del mundo de la luna y los sueños en el que muchos han querido ver rasgos de la propia vida interior del autor. La reseña completa en español en http://elbiblionauta.com/es/2015/05/0... La ressenya completa en català a http://elbiblionauta.com/ca/2015/05/0...

  16. 4 out of 5

    Brimstonevomit

    While I'm a sucker for virtually all things H.P. Lovecraft, The Dream Quest of Unknown Kadath was that one story I couldn't see through to the end. Lovecraft's addiction to detail and adjectives worked with so many things, and I couldn't swallow them for a setting of a wistful chaos in Dreamland. Enter this book, which my graphic novel-loving girlfriend picked up for me. There are no words. Well, there are fewer words than I can usually muster anyway. What's most important to say is that with the While I'm a sucker for virtually all things H.P. Lovecraft, The Dream Quest of Unknown Kadath was that one story I couldn't see through to the end. Lovecraft's addiction to detail and adjectives worked with so many things, and I couldn't swallow them for a setting of a wistful chaos in Dreamland. Enter this book, which my graphic novel-loving girlfriend picked up for me. There are no words. Well, there are fewer words than I can usually muster anyway. What's most important to say is that with the artist's technique and ability to give life to Howie Philips' poetic jargon, I handily finished this wondrous story and feel all the more enriched for it. Who knew Lovecraft was such a sentimental? Starting now, this guy. (points at self)

  17. 4 out of 5

    Erick Mertz

    This book comes highly recommended. I am a devoted Lovecraft reader and scholar. While I adore the man's work, these dreamland stories are not exactly my favorites. I feel like they're more vignettes. I like William Randolph Carter as a character and stand in for the author, but, the story is loose and kinda boring. I've always felt like reading Kaddath is akin to listening to a bus full of tourists coming back from a lavish vacation that you happened to miss out on. "We went here, did this, did This book comes highly recommended. I am a devoted Lovecraft reader and scholar. While I adore the man's work, these dreamland stories are not exactly my favorites. I feel like they're more vignettes. I like William Randolph Carter as a character and stand in for the author, but, the story is loose and kinda boring. I've always felt like reading Kaddath is akin to listening to a bus full of tourists coming back from a lavish vacation that you happened to miss out on. "We went here, did this, did that..." Blah, blah. While this book won't change that view, I appreciate the artistic depictions of those places. While the black and white style left something to the imagination, I felt as though this was a story made more for a graphic novel than the harsh linearity of print. If you are diving into Lovecraft and want these stories, or you're going back and want to find a new point of access to the Dreamlands stuff, this is a good volume.

  18. 5 out of 5

    Brian O'Connell

    An absolutely incredible work--one which not only surpasses its source material in artistry and sublimity but stands as a true masterpiece in its own right. Thompson goes far beyond simply retelling the Lovecraft story, though HPL fans will have a lot to love here. The book is a hodgepodge of cultural, literary, and artistic ideas/symbols that combine to form something truly beautiful. As reviewer Orrin Grey says, this is *the* way to read the stories. I highly recommend you read it if you have An absolutely incredible work--one which not only surpasses its source material in artistry and sublimity but stands as a true masterpiece in its own right. Thompson goes far beyond simply retelling the Lovecraft story, though HPL fans will have a lot to love here. The book is a hodgepodge of cultural, literary, and artistic ideas/symbols that combine to form something truly beautiful. As reviewer Orrin Grey says, this is *the* way to read the stories. I highly recommend you read it if you have any interest in comics.

  19. 4 out of 5

    Martin K.

    Interestingly anti-Lovecraftian.

  20. 4 out of 5

    David

    Lovecraft is a difficult writer to adapt to the graphic form (despite decades of people trying.) His stories are often about things beyond the human mind and senses to conceive and depicting them almost inevitably undercuts them. His Dream Cycle stories are a different case however, as they are less horror and more fantasy, and thus tend to depict fabulous sights rather than hint at horrible things in the shadows. The illustator made the right call in adapting "The Dream Quest of Unknown Kadath" Lovecraft is a difficult writer to adapt to the graphic form (despite decades of people trying.) His stories are often about things beyond the human mind and senses to conceive and depicting them almost inevitably undercuts them. His Dream Cycle stories are a different case however, as they are less horror and more fantasy, and thus tend to depict fabulous sights rather than hint at horrible things in the shadows. The illustator made the right call in adapting "The Dream Quest of Unknown Kadath" which, in addition to being full of such visual moments that are aching to be depicted, is also something of a messy work that has plenty of room for improvement via adaptation (in all fairness to Lovecraft, it was his first and only serious attempt at a novel and it never moved past the 1st draft.) I first read the original version nearly 20 years ago and remember it being a turgid, incoherent ramble with occasional moments of brilliance. Re-reading it in comic form I found it to still be such but enjoyed it much more. Knowing more about Lovecraft's life, and that the protagonist Randolph Carter is a literary avatar for the author, I also realized it was a much more personal story than I had thought of at first. The other Dream Cycle stories included with this volume are equally well done. Frankly I could barely remember the original stories and thought they were much more memorable here. If you're thinking of reading Lovecraft's Dream Cycle stories I recommend you pick them up in this format. It's a great deal for a beautifully illustrated book and, special bonus!, it comes with a great map of the Dreamlands (which also connects them to Lord Dunsany's Dreamlands, to which they were probably linked all along.)

  21. 5 out of 5

    Reid

    A fascinating graphic novel which adapts H.P. Lovecraft's hallucinogenic dream fantasies into the art of the unfathomable. There is more than just a hint of paranoid delusion here, tempered by the acknowledgement that in the world of dream there is no dependable reality and that therefore whatever comes next is what makes sense, even if in the world of the non-dreamer it might be over the edge of sanity. Jason Bradley Thompson's art is admirable and evokes the Lovecraft's dreamscape with style an A fascinating graphic novel which adapts H.P. Lovecraft's hallucinogenic dream fantasies into the art of the unfathomable. There is more than just a hint of paranoid delusion here, tempered by the acknowledgement that in the world of dream there is no dependable reality and that therefore whatever comes next is what makes sense, even if in the world of the non-dreamer it might be over the edge of sanity. Jason Bradley Thompson's art is admirable and evokes the Lovecraft's dreamscape with style and elan. He seems at home in this world (a frightening prospect) and gives to the words a substantiality of meaning they might otherwise have lacked. One caveat: though I understand that it was an aesthetic choice rather than a lack of skill (or any other lack), to make the main character utterly featureless and more or less a stick figure detracted from my enjoyment of the story. Yes, I understand that in the world of dream we ourselves might indeed be a mere representation of an entirely corporeal being, while those who inhabit this world full-time are likely to be more thoroughly fleshed out. We also don't want to go confusing the waking person with the dreamer. Still, my ability to identify with Carter was hampered by this choice and decreased my overall enjoyment of it, but not to any great degree. I still consider this work a major achievement and applaud the effort behind it. I also think it's worth mentioning that the publication of this work was funded by Kickstarter. Though I had no dog in this particular fight, I have since looked into Kickstarter and made a few pledges. If you are not familiar with this unique way to fund worthwhile projects at the grassroots level, you should check it out.

  22. 4 out of 5

    Scotto Moore

    A gorgeous, unlikely comic adaptation of four stories from Lovecraft's "Dream Cycle." Less familiar to many (as opposed to the "Cthulhu Mythos"), the Dream Cycle to me retains a sense of mystery and wonder in part because of its breathtaking scope. This visual adaptation is striking and lovely and unexpected, bringing life to Randolph Carter's adventures through the dream lands in a manner both wistful and engaging. When the cats of Ulthar leap to Carter's rescue from their perch on the moon, I A gorgeous, unlikely comic adaptation of four stories from Lovecraft's "Dream Cycle." Less familiar to many (as opposed to the "Cthulhu Mythos"), the Dream Cycle to me retains a sense of mystery and wonder in part because of its breathtaking scope. This visual adaptation is striking and lovely and unexpected, bringing life to Randolph Carter's adventures through the dream lands in a manner both wistful and engaging. When the cats of Ulthar leap to Carter's rescue from their perch on the moon, I was practically cheering. The shorter stories that lead up to the main event were well chosen to provide stepping stones into the main dream-quest. But it's Carter's determination to reach the indescribable land of Unknown Kadath that propels you through page after page of surreal topography and detailed, expressive artwork. The convention of representing the dreamers as near-featureless icons among the beings they encountered was a clever reminder that we were always treading in strange and unnatural lands as we flipped the pages on our varied protagonists' tales. You needn't be an ardent Lovecraft fan to appreciate this outstanding adaptation.

  23. 5 out of 5

    Mika Lietzén

    Kickstarterina toteutettu paksu kovakantinen kokoelma Jason Thompsonin sovituksia unitarinoista, nimitarina julkaistiin käsittääkseni (pien)lehtinä ja loput netissä. Kerronta rullaa uskollisesti ja piirroksissa on mukavan yksityiskohtaista luovuutta, joka mainiosti kompensoi hiukan jäykkää underground-tussityyliä. Tietty uurastaminen ja käsityöläisyys kyllä välittyy, siinä suhteessa kenties jopa sukua sille tunnetummalle sarjakuvia piirtävälle Thompsonille. Ainoa mistä saattaisin nipottaa on une Kickstarterina toteutettu paksu kovakantinen kokoelma Jason Thompsonin sovituksia unitarinoista, nimitarina julkaistiin käsittääkseni (pien)lehtinä ja loput netissä. Kerronta rullaa uskollisesti ja piirroksissa on mukavan yksityiskohtaista luovuutta, joka mainiosti kompensoi hiukan jäykkää underground-tussityyliä. Tietty uurastaminen ja käsityöläisyys kyllä välittyy, siinä suhteessa kenties jopa sukua sille tunnetummalle sarjakuvia piirtävälle Thompsonille. Ainoa mistä saattaisin nipottaa on uneksijapäähenkilöiden legoukkelimaisuus.

  24. 4 out of 5

    Phil Zimmerman

    This book deserves a lot more recognition! It is a collection of short stories and the long tale "The Dream-Quest of Unknown Kadath". Thompson has produced a labour of love and it shows. The detailed map on the end boards is almost worth the price of admission. Thompson has made one of my favorite Lovecraft tales come to life in a way I didn't think possible. His ink drawings are amazingly detailed and accurate to the words of the original text. I thoroughly enjoyed this and can't wait for more Tho This book deserves a lot more recognition! It is a collection of short stories and the long tale "The Dream-Quest of Unknown Kadath". Thompson has produced a labour of love and it shows. The detailed map on the end boards is almost worth the price of admission. Thompson has made one of my favorite Lovecraft tales come to life in a way I didn't think possible. His ink drawings are amazingly detailed and accurate to the words of the original text. I thoroughly enjoyed this and can't wait for more Thompson/Lovecraft output.

  25. 4 out of 5

    Rik

    I first came across of the work of Jason during the movie The Dream-Quest of Unknown Kadath. I was already familiar with the story and was amazed how his drawings could overcome many lovecraftian problems many other people need to overcome when filming his work. So when the occasion arised about funding this book as a Kickstarter, how could I not oblige? It is a great book for a great story, and I sincerest would recommend it, especially for those who are already familiar with the work of Lovecra I first came across of the work of Jason during the movie The Dream-Quest of Unknown Kadath. I was already familiar with the story and was amazed how his drawings could overcome many lovecraftian problems many other people need to overcome when filming his work. So when the occasion arised about funding this book as a Kickstarter, how could I not oblige? It is a great book for a great story, and I sincerest would recommend it, especially for those who are already familiar with the work of Lovecraft.

  26. 5 out of 5

    Zweegas

    The Dream Quest Of Unknown Kadath is the longest story but it's less than half this book. I read all the other stories first then went back to it and frickin frack me if it was just impossible to get through. Lots of the other stories are truly great, on a whole other level than literature, but I can't get through half of The Dream Quest Of Unknown Kadath. The Dream Quest Of Unknown Kadath is the longest story but it's less than half this book. I read all the other stories first then went back to it and frickin frack me if it was just impossible to get through. Lots of the other stories are truly great, on a whole other level than literature, but I can't get through half of The Dream Quest Of Unknown Kadath.

  27. 5 out of 5

    Ian

    The main story and the final story were both kind of cool, though all are full of Lovecraft's often lacking writing style. As usual, there is a fantastic sense of brooding and unknown terror, and little else to recommend. The main story and the final story were both kind of cool, though all are full of Lovecraft's often lacking writing style. As usual, there is a fantastic sense of brooding and unknown terror, and little else to recommend.

  28. 4 out of 5

    ERIK SALINAS

    Vaya que sí explota el cerebro por tantas descripciones y palabras poco fáciles de pronunciar y viajes oníricos y criaturas fascinantes.

  29. 5 out of 5

    Nadine

    This was a very enjoyable read. I have read "Dream-Quest" several hundred times, it was nice to have a visual. This was a very enjoyable read. I have read "Dream-Quest" several hundred times, it was nice to have a visual.

  30. 5 out of 5

    Christian Herro

    Dreamquest is my favorite Lovecraft story, in part because it ties much of the lore together, but more because of the fantastic places and vistas that are only hinted at in his other works.

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